A downloadable tool for Windows and macOS

Bfxr is an elaboration of the glorious Sfxr, the program of choice for many people looking to make sound effects for computer games.

Bfxr has moved in the direction of increased complexity and range of expression. All the buttons that you know and love are here, but there are some new things as well:

  • 5 new waveforms : triangle, breaker, tan, whistle, and pink noise.
  • 3 new filters : compression, harmonics, and bitcrusher.
  • Ability to lock parameters during mutation/randomization.
  • Expanded pitch-jumping abilities - good for arpeggiation effects.
  • Visualisation
  • Mixer
  • Keeps your sounds and mixes in persistant lists.
  • Can reverse synths
  • Ability to link directly to sounds

You have full rights to all sounds made with bfxr, and are free to use them for any purposes, commercial or otherwise.


DISCLAIMER: I had no part in Bfxr's development, I'm simply a big fan and wanted to get the program more exposure by uploading it to itch (with the creator's permission, of course). The program is super easy to use and has been a great way for someone with zero experience composing sound effects (like me) to create assets I'm happy with very quickly. In fact, at the time of writing, every game I've released with Virtually Competent has had nearly every sound effect created in Bfxr.

If you end up digging this tool as much as I do, please consider donating to increpare (or supporting him on Patreon), who did most of the work on this version of the program. The description above was ripped directly from bfxr.net, where you can find a web version of this application, as well as links to the source code and proper credits to all the folks who made its existence possible.

StatusReleased
CategoryTool
PlatformsWindows, macOS
Rating
Rated 4.9 out of 5 stars
(87 total ratings)
Authorisabelle adena kestrel

Download

Download
Bfxr Standalone v1.5.1 (Windows) 18 MB
Download
Bfxr Standalone v1.5.1 (Mac) 15 MB

Comments

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(+1)(-3)

Only today did I come to find out that the original always had a linux version, only you never bothered to add one.

I wasted so much time trying to find an alternative :(

Export All doesn't work, doesn't open a dialog window.

It's so Goot

It's a very good tool.

thank you so much

Thank you!

What's more cool is that it sometimes create human sounds, I actually like it more than sfxr!

I made my first SFXs with Bfxr and many of them made it into my game.

(1 edit) (+1)

This is probably a silly question, but... Is there a quick way to clear the sound list in the bottom left corner?
I've been creating sounds for months, and at this point I have a lot of items I'd like to get rid of.

Deleted post

idk maybe he had problems with exporting a linux build

(+1)(-1)

why does it export to a weird file that not working ?

(+1)

when you type the name, make sure you write .wav in the end. This ensures that it is exported as a .wav file

(+1)

Linux? You've got mac and windows, maybe a mono Linux port? If that's what you programmed it with.

(1 edit)

it worked nicely on Wine.

also it does not have an linux version due to the program being built on Adobe AIR, an framework that no longer has linux support sadly.

(-1)

I didn't even think of wine despite having it installed, thanks for reminding me.

can you use bfxr ofline???

yes

thx for the fast respond:)

(+1)

Thanks for having this up! Consider updating the version to 1.5.1 (on the main bfxr.net website available) - I think i updated it last year or something :)

(+2)(-1)

done! thanks for the heads up :)

(+3)(-1)

Now that BFXR cant run because flash it out of date this is very helpful application

Use itch.io client or download the executable.

you should create an update for the new Mac OS?

i dont think thats gonna happen

Is there an update for the new Mac OS?

(+1)

why is not for linux

ye it would be useful  if it had linux support

LINUX THE BEST

(1 edit) (-2)

no(jk)

Deleted 1 year ago
Deleted 1 year ago

You can use wine/PlayOnLinux to use it.

this is very cool!

Thanks!

(+2)

great sfx for pixel games! thanks!

It can't "reverse synths", it can revert to older settings after a change :)